Archive for the 'Reviews' Category

Machinarium Review – PC

Thursday, March 11th, 2010

Machinarium is the tale of a small little robot trying to overcome a group of nasty bullies who are up to no good in robot world. He needs to both put a stop to their nasty plan and rescue a good looking girl robot too.  You take control of the cute little robot just after he is thrown away as garbage onto a scrap heap. Still functional but separated from his limbs, your first goal is to rebuild him by locating his missing pieces.

You can read the rest of my review over at Gamesweasel.com

Greed Corp Review – Xbox 360

Thursday, March 11th, 2010

Greed Corp for Xbox 360 is a rather unique turn based strategy game. Yes it’s your traditional hexagonal affair but let’s be honest, the majority of other strategy games can get rather boring and long winded. Greed Corp is different. Unlike the others that can take a long time to play and are full to the brim with complex features, Greed Corp keeps it’s simple from story right through to gameplay.

You can read the rest of my review over at Gamesweasel.com

KeySonic Gaming Keyboard Review – PC

Tuesday, February 23rd, 2010

Considering how important a gaming controller is, it’s very surprising that most PC gamers still use the free keyboard and mouse that came with their PC. Unlike video game consoles that come with a dedicated controller ideally suited for the experience, store bought PC’s tend to come with very basic keyboards with little or no extra features besides the Caps Lock key. These free keyboards are typically suited for light word processing use only but because they so easily become a fixture on the desk, the thought of replacing it doesn’t really ever spring to most people’s mind.

You can read the rest of my review over at Gamesweasel.com

Pikmin New Play Control Review – Wii

Tuesday, February 23rd, 2010

One of the Nintendo Wii’s overlooked features is the ability to playback Nintendo Gamecube discs natively; a great option for those who already own Gamecube games or like to hunt eBay for those retro goodies. Not content with selling us new Wii games at $50 a time; someone high up at Nintendo has managed to sneak through the idea of re-releasing Gamecube games under a new branding and selling them to us once again.

You can read the rest of my review over at Wiigamereview.com right now.

Vancouver 2010 Winter Olympics Review – PS3

Friday, February 12th, 2010

I don’t want to start on a downer but I’ve never been a fan of the Olympic Games; not the Summer or Winter variety. I have a feeling that just as with most sports; it’s probably more fun to actually take part in the Winter Olympics than it is to play them on a console. Having said that I don’t ever see myself getting fit (or interested) enough to train for the next Winter Olympics in 2014 so this will have to be the next best thing.

You can read the rest of my review over at Gamesweasel.com

Max and the Magic Marker Review – Wii

Tuesday, February 9th, 2010

Let’s start this review of Max and the Magic Marker with another one of my moments of reminiscing about gaming in days gone by. Throughout the 80’s and 90’s Britain was well known for its bedroom programmers. Back in the good old personal computing days of the BBC Micro and Sinclair Spectrum, it was possible for you program your own games right out of the box (providing you knew how to program or were willing to learn that is). This continued up until the mid-1990’s when game development finally became out of reach for a typical home computer user. The indie game movement we have today evolved from the public domain movement from back then; small groups or individuals who have a great game idea but for one reason or another design and make it themselves.

You can read the rest of my review over at Wiigamereview.com now.

Bayonetta Review – 360

Monday, February 8th, 2010

Probably just like you my first encounter with Bayonetta was when Sega first started to release promotional pictures of their new gaming heroine. I can’t say I was particularly thrilled; not because I thought Bayonetta was unattractive or anything, but rather I personally don’t find that promotional material designed to tickle the naughty parts of my brain actually does so.

You can read the rest of my review over at Gamesweasel.com right now.

Diner Dash Review – PS3

Monday, February 1st, 2010

I had the unusual experience of having to play the same game on a different platform for review.  Just a couple of weeks ago I reviewed Diner Dash for Xbox 360 but now I return with Diner Dash for the PS3.

I’ll be upfront now and say the bulk of the review content is the same because quite frankly the game is near identical on both platforms, if you read the previous review then jump to the end to find out what differences (if any) exist between the two versions.

All of us have played a time waster game at some point in our lives. Maybe it was Tetris on the Gameboy or perhaps more recently Peggle on your iPhone. One thing for certain is that even the most core of gamers love a bit of light-hearted high score based gaming in between bouts of Modern Warfare 2 or any other hit game you’d like to mention. Diner Dash has been a huge success since its release in 2003 as a simple PC flash game and can now be found on more than 12 different platforms. If you thought you could escape Flo and her restaurant madness on your next gen console then you were wrong. Diner Dash has hit the Xbox Live Arcade in mountains of HD goodness.

So if you happen to be one of the twelve or so people that haven’t played Diner Dash before let me explain the rules. You take control of a cute redhead called Flo who has decided to open up a restaurant business after getting bored of her normal 9-5 day job. If you’ve seen any of the copious amounts reality shows set in restaurants you’d probably know that working in a catering establishment is horrible, let alone running one. I can’t imagine Flo being happy with this career change in the long run, I know I wouldn’t be.

Your role is to control the entire restaurant’s activities from seeing customers in to clearing up their plates when they leave. Here is how the cycle goes: Your first job is to seat a customer when they walk through the door, after they peruse the menu and decide what they want you then need to take their order and deliver it to the chef. After a few moments he has prepared the food and you are required to collect it from the counter and take it to the customer. When they’re done your next chores are to supply them with their bill, collect the money and clear away their dirty crockery to the washing bin.

That’s the basic premise but once your restaurant starts getting busy with customers arriving at any moment you will find keeping up with the orders a real horror, you’re the only waitress and if you don’t keep the customers happy at every stage of their stay then the heart meters above their head will decrease. When all the hearts disappear so do the customers and a shed load of your points. Your woes can easily worsen with just one mistake such as putting a party of two on a six seater table and then not having enough room when a party of five or six arrive shortly after. What happens if you’re carrying a dirty plate and a fresh order to the washing bin? Yes you got it; the fresh food goes in the washing bin along with the dirty plate requiring the chef to remake that order which can add a significant delay to the customer. All of this and more will drive you insane with fury but Diner Dash is so addictive that you’ll want to keep playing.

Beating a level (unless you are on the endless time mode) requires you to reach a set number of points before closing time. Almost every task you complete gives you points but sadly you’ll need to put in extra effort to achieve an expert rating. This means matching the colour of a customer’s clothes to a particular chair to get bonus points as well as performing multiple chains. Chains require you to perform the same task multiple times in a row for an increasing multiplier score but as soon as you switch chores the multiplier resets to zero. Things are getting a bit tough and so you are given a little bit of help in the form of additions to your restaurant. Such additions include a drinks machine which can help satisfy customers waiting to receive their food and a podium which will let you recharge the heart meter of people waiting for a seat in your restaurant. The downside is that serving drinks and standing at the podium saps time you could be spending serving the customers already seated.

If you get stuck trying to make a success of Flo’s 4 restaurants then maybe you’ll want to attempt to play Diner Dash with friends. You can play a locally on the same console or head online and play a seriously hard head to head match with up to 8 players. Lots of fun can be had here and best of all many of the achievements are earned in multiplayer mode which makes this typical single player game a new multiplayer experience.

Diner Dash for Xbox PS3Arcade is a basic yet addictive casual title.  The 1080p visuals are bright and colourful if a little bland and repetitive here and there but are crisp and smooth enough to do the job. There’s nothing to shout about when it comes to music and sounds but sadly you’ll need to keep the in game sound turned up to hear the audio cues, if your favourite CD on you’ll easily miss the sighs, grumbles and groans of the baying mob in your restaurant. The simple and intuitive one button control scheme means almost anyone can play and enjoy Diner Dash as much as I did.

I spent a good hour or so looking for particular differences between the 360 and PS3 versions of Diner Dash and I’m really impressed that even though the consoles are quite different the games are 99% identical.  The Xbox version has a downloadable content option on the main menu (none is available at the moment) whilst the PS3 doesn’t appear to feature this,  Apart from that the only difference I spotted at all was that the PS3’s better analogue sticks make controlling Flo a little nicer but not enough to sway me.

There is really nothing to complain about here apart from this being a game you may have played several times before. If you’re new to the series or want some online Diner Dash action and some tough yet rewarding trophies to unlock then Diner Dash scores a nifty 7 out of 10.

Military Madness Nectaris Review – PS3

Monday, January 25th, 2010

For once I don’t have a long and probably boring anecdote about how I played a previous game in this series many years ago when I was a nipper. Military Madness: Nectaris for PS3 is a remake of a classic 1989 Turbografx-16 game that I never played back in the day. Military Madness from Hudson and Backbone entertainment is my first foray into strategy in 2010 and what better way to start than a classic retro game made new?

You can read the rest of my review over at Gamesweasel.com

Madden 10 Review – Wii

Tuesday, January 12th, 2010

I can’t say I’m a big fan of what we in the UK call American Football (or just Football to the Americans themselves). Yes I’ve played a few games in the Madden series before (most notably the original on the Commodore Amiga) but even so the series for the most past makes me go, meh. Can Madden 10 for Wii with its family friendly graphics and control system win me over? It’s time for a review of Madden 10 for Wii.

You can read the rest of my review over at Wiigamereview.com